SUNDAY 25.08.2019 - 10:30-12:30 and 14:00-16:00
Workshop Augmented Reality in audiovisual installations
Augmented Reality (AR) expands a given situation by placing virtual objects and sounds on top of the physical environment. Commonly mobile phones or tablets are used to scan an environment for such virtual artefacts. That way, AR also engages an audience to actively explore a space, which makes it interesting for installations.
In this workshop we are going to learn how to develop AR applications for Android devices by using the game engine Unity in combination with the API EasyAR ().
In order to participate you will need:
* a windows or apple computer with Unity (, choose the free 'personal' version) and Android Studio SDK () installed (both are free).
* an Android device.
* at least one image in a digital version as well as as a printout. This will serve as the marker in the space where the virtual object will be created.
* a 3d object (there are several websites where 3d objects can be downloaded for free)
* soundfiles that are supposed to be triggered with the virtual object.
We are going to use EasyAR to get AR to work which will require that you make an account with them, which comes at no charge.
No prior experience with Unity or programing is required.
SUN 25.08.2019 - 10:30-12:30 and 14:00-16:00
Workshop “Interactivity for audience or performers using MAX MSP and Machine Learning”
The softwares links are:
your laptops and these 2 softwares
links are: and
if by chance you already own:
- external webcams
- kinect sensors (old xbox version with power supply)
- leap motion sensors
and if you are interested to work with them, you can bring them!
MONDAY 26.08.2019 - 10:30-12:30
Book presentation Transgressions and solo performance
A multimedia book released by ChampDAction in 2019
In this multimedia book, I present videos of four audiovisual works that I composed between 2013 and 2015. The works have resulted from my long-standing preoccupation with musical composition that extends to visual media.
I started working with audiovisual setups in the early 2000s, when I first approached visuals as if they were musical elements. In my work with audiovisuals I always searched for a modus operandi where the transitions from sound to image and vice versa emerged coherently. Notwithstanding the close relationship that I looked for between the media I used, I applied diverse solutions in how exactly I designed their relationship. They ranged from tight ‘mickey mousy’-synchronizations, via counterpuntal settings, to very loose layerings. The four works in this release contain aspects of each of these approaches: the exploration of tight synchronization can most prominently be found in Via and Formula minus One, counterpuntal settings in Time Machine, and loose audiovisual relationships characterize certain sections of STEINA.
“Time Machine” by Marko Ciciliani for sensor-equipped bass-clarinet, live-electronics and live-video (2012-2013)
"Formula minus One" for electric violin, sensors, live-electronics and live-video (2014)
“VIA” for a performer, live-electronics, live-video and lighting (2015)
The book contains as its main part a reprint of the text “Music in the Expanded Field” that is based on a talk of the same name that I gave in 2016 at the International Summer Courses of New Music in Darmstadt. In this text I reflect on interdisciplinary practices as I saw them with many of my colleagues. Although there is no mention of my own work in this text, I still regard it an accurate description also of my own understanding of interdisciplinary composition. For this reason, I decided to reprint it as part of this release believing that it provides a suitable framing for the works herein.
Marko will link a solo performance to this book presentation. Hereby we want to share some of his solo works with you:
Chemical Etudes for monome and SuperCollider (2018)
Atomic Etudes for monome and SuperCollider (2016)
MONDAY 26.08.2019 - 16:00-17:30
LIEVEN DE CAUTER
Interactive lecture on Disobedience
TUESDAY 27.08.2019 - 10:30-12:30
Workshop on Unity (game engine) and VR
TUESDAY 27.08.2019 - 16:30-17:30
Skype-lecture on Disobedience
WEDNESDAY 28.08.2019 - 10:30-11:30 (12:30)
Lecture: Choropoietic media and the extended aesthetics of spatiotemporal environments
Space in the western tradition is part of a certain epistemology. From Greek mathematics to Renaissance perspective, the understanding of space has been conditioned by the evolution of science before becoming a deeply rooted cultural “belief.” Contemporary “immersive” media however, bring about new paradigms in the field of spatiotemporal arts, challenging existing traditional and disciplinary conceptions of space and time. Tracing an archeology of the evolution of spatial concepts, and drawing from discourse related to architecture, videogames and virtual reality, this talk intends to discuss the latent aesthetic potential of contemporary “choropoietic media.”
THURSDAY 29.08.2019 - 10:30-12:30
FREDERIK DE BLESER
Workshop Poetic AI: Exploring the uncanny landscapes of the machine
The act of creation can feel lonely sometimes. What if there was an associate who partakes in the process? A creative partner that can help nourish the creative seeds, working in tandem as a couple who dance together.
The age of AI has arrived, and with it the augmentation of the computer from a production machine to an origination machine. This tool works very differently from traditional design applications; it also gives very different results in return.
We'll visually explore the central principles of AI and how they can be applied to the act of creation. We will use these tools to both explore the vast spaces of imagery that AI can generate as well as feed in our own data to create new worlds. We'll apply it to both text and imagery.
No prior knowledge of coding or AI is necessary: we'll intuitively explore these concepts together.
No software needs to be installed beforehand: everything runs in the cloud.
Frederik will coach from 26 to 31 August. We would like to ask you to register in advance for this workshop.